entity
E.Scenario
entity · M1 · §3.3
# E.Scenario — Scenario The structured context in which behaviors are elicited (route, weather, failure injection, crew composition).
Direct neighborhood
3 neighbors
→ outbound→ inbound
Outbound
- elicits E.ObservableBehavior (yaml)
Inbound
- uses E.AssessmentEvent (yaml)
- informs P.TNA (yaml)
- body-reference P.TNA (body)
Frontmatter
{
"id": "E.Scenario",
"class": "entity",
"tier": "M1",
"section": "§3.3",
"schema-version": "2.0.0",
"elicits": [
"[[E.ObservableBehavior]]"
]
}