entity
E.Maneuver
entity · M1 · §3.3
# E.Maneuver — Maneuver A specific procedural task (e.g. rejected takeoff, single-engine approach). In legacy frameworks the goal; in CBTA, a *tool* to elicit behaviors.
Direct neighborhood
0 neighbors
No direct neighbors.
→ outbound→ inbound
Frontmatter
{
"id": "E.Maneuver",
"class": "entity",
"tier": "M1",
"section": "§3.3",
"schema-version": "2.0.0"
}