entity

E.Maneuver

entity · M1 · §3.3

# E.Maneuver — Maneuver

A specific procedural task (e.g. rejected takeoff, single-engine approach). In legacy frameworks the goal; in CBTA, a *tool* to elicit behaviors.

Direct neighborhood

0 neighbors

No direct neighbors.

outbound inbound
Frontmatter
{
  "id": "E.Maneuver",
  "class": "entity",
  "tier": "M1",
  "section": "§3.3",
  "schema-version": "2.0.0"
}